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Performance tips

Keep local queues and farms efficient.

  • Use GPU split only when each GPU has enough VRAM for the scene.
  • Pause interactive artist machines during the workday.
  • Prefer fast shared storage; avoid saturating Wi-Fi for heavy textures.
  • Keep capacity weights realistic so small nodes are not over-assigned.
  • Clear old completed jobs from the UI when lists get huge (files on disk remain).