Distributed rendering

Farm jobs and slices

Monitor farm jobs, slice progress, and per-node frame work.

Farm jobs look similar to local jobs but progress is the sum of slices across workers. Open a job to inspect tasks, relaunch ranges, and see which host rendered which frames.

Distributed jobs list with slice progress
Farm jobs: slice progress across workers on the distributed queue.

Slices

  • Each slice covers a frame start-to-end range.
  • Status moves through planned, claimed, rendering, succeeded, or failed.
  • claimedBy / host identify the worker (including .gpu0 / .gpu1 when GPU split is on).

Relaunch

Use slice or job relaunch controls to redo failed frames or a sub-range without resubmitting the entire shot from the DCC.