Distributed rendering
Farm jobs and slices
Monitor farm jobs, slice progress, and per-node frame work.
Farm jobs look similar to local jobs but progress is the sum of slices across workers. Open a job to inspect tasks, relaunch ranges, and see which host rendered which frames.

Slices
- Each slice covers a frame start-to-end range.
- Status moves through planned, claimed, rendering, succeeded, or failed.
- claimedBy / host identify the worker (including .gpu0 / .gpu1 when GPU split is on).
Relaunch
Use slice or job relaunch controls to redo failed frames or a sub-range without resubmitting the entire shot from the DCC.
Related